Eternal Sonata
Overall an excellent game. The maps tend to tedium, but I like the combat system, and the acting in the cutscenes is top notch. No, I don’t think I’ll ever do the 2nd playthrough.
Verdict:
Rent it. Most RPGs will fall under this category simply because they often lack replay value.
Flatout: Ultimate Carnage
Imagine that RC Pro-Am wasn’t fun. That’s the game in a nutshell. It’s basically a really lame driving game with floaty controls that tease you into thinking they work properly. It has a lame ‘break things’ gimmick, and it’s not even fun enough to make it worth playing to buy upgrades and new cars.
The only decent thing about it is the car damage model, which lets you screw up a car pretty nicely… it’s not a save grace tho. It’s like a fat chick with a nice watch, or something.
Verdict:
Play with mercury instead.
This is pretty damn addictive – It’s kind of a Civ-type browser game. Things take a long time to build or what have you, so you can set it and forget about it for a few hours. I approve of it.
Gears of War
It’s not a bad game, but it has in it some bad descisions. Some of the objectives can be a bit obtuse, some of the bosses can be just plain annoying. Some checkpoints are put in STUPID places. PUT THE CHECKPOINTS AFTER THE FMV SO I DON’T HAVE TO WATCH IT ALL THE TIME.
Verdict:
Rent it.
The best damage modeling ever in a racing video game? Colin McRae 04. If only it had a demolition mode.